

Integration with the ArcGIS system’s security model, including OAuth and API Keys.Īnd of course, each is already a world-class SDK with conceptual guides, an API reference, tutorials, samples, and community forums, and is backed by Esri Support.Ĭombining these SDKs under one name better reflects these common underpinnings.Seamless integration with the ArcGIS system: ArcGIS Platform, ArcGIS Online, ArcGIS Enterprise, and ArcGIS Pro.Support for place search, geocoding and routing.Client-side geometry engine for in-memory analysis and processing of spatial data.Support for multiple projections and coordinate systems.High-precision geospatial data support at global and local scale.High-performance, powerful visualization of geospatial data.Support for multiple data formats and services.Sophisticated APIs for easy data access, visualization, and editing.The ArcGIS API for JavaScript, ArcGIS Runtime SDKs, and ArcGIS Maps SDKs for Game Engines all have a great deal in common: There are a few reasons we’re doing this… Common capabilities


When we roll out the name changes, the suite of ArcGIS Maps SDKs will look like this (note that the ArcGIS Runtime SDKs for iOS and Android are being superseded by the new ArcGIS Maps SDKs for Swift and Kotlin respectively): The name changes will look like this: Current name In December, the names of the ArcGIS API for JavaScript and the ArcGIS Runtime SDKs will be changed.

This change reflects the common purpose and capabilities of these SDKs and will help to bring them to a broader audience. Today at the Esri European Developer Summit we announced that, starting in December, we will begin delivering our client SDKs and APIs under one name as the ArcGIS Maps SDKs.
